NEW! Gentleman's Guidelines 2017
May 1, 2017 18:33:06 GMT
coach_wargo, SPEEDSTER0595, and 2 more like this
Post by kidovey on May 1, 2017 18:33:06 GMT
Red Rum Racing: Gentleman's Guidelines
When you race with Red Rum, you’re racing with a special group of people. We follow a certain code of racing, a.k.a ‘the Gentlemen's Guidelines.’ Some of these ARE RULES to follow, but others are more of a guideline of how we expect you to race and handle things if you're wearing our tag.We understand that accidents happen. Bumps and nudges are inevitable when it comes to racing, what separates us from the rest is the fact that we make every attempt to keep accidents from happening as well as not intentionally wrecking someone. If a miscalculation happens...or rather WHEN it happens, since it WILL happen to everyone from time to time whether it be lag, unexpected road conditions, or you underestimated the risk of a manoeuvre;
**WAITING/ALLOWING THEM TO PASS WILL BE EXPECTED AT ALL TIMES**
Allowing the victim of your mistake to take off in front of you will not only offer an apology to him/her but will also assure that you are punished for your bad judgement at least as severely as your victim since likely you are both losing a couple positions in the race.
* Avoid unnecessary risk taking. There are two types of risks; Justified Risk and Unjustified Risk:
- Justified Risk: Taking a risk that will not affect any other players but is a risk to you. Pushing hard for example, taking a corner at an above average speed to either gain track time or cut distance on the player in front you. This is racing, this is competition, this is the name of the game.
- Unjustified Risk: Taking a risk that will not only affect you, but will affect others. For example, taking a corner too fast while surrounded by others and causing an accident. You can judge when you are taking a corner too fast. In this case, use your very best judgement.
* Kerb-Surfing: falls under the category of ‘Unjustified Risk;’ it may benefit you and your lap time/race, but it definitely will not benefit your crewmates around you.
*If you are racing with RRR members, there is no reason to kerb surf.*
It’s artificial, erratic, inconsiderate and pretty much goes against everything above and below this paragraph.
- ‘Stunt’ tracks; with the lumpy ‘Rumble Strips’ on the sides of straights have opened up a whole new realm of kerbsurfing. Cutting over kerbs on the inside/apex of a corner is perfectly fine. Deliberately changing your line to clip them, sitting on/scrubbing over Rumble Strips on straights is; NOT. Benefit of the doubt must be applied to drivers seen going over a kerb once but drivers should not abuse this trust.
- 'Short-Shifting, Double-Clutching and Super Turbo Starts;' are also not permitted in a RRR hosted lobby. We aim to provide as level as a playing field for everyone to race - these 3 things go against this philosophy completely.
* Turn One: Don't try and win a race on the first turn. Patience is key, even if competing to win; to finish first, first you MUST finish.
* Do what you can to anticipate a player's move. At worst, try avoid passing until you are in a straight section. If you feel comfortable to make a pass in a turn or corner, do so respectfully.
- Brake Lights: The laws of the roads can be applied to this one: When you see brake lights, be prepared to either slow down or move over. Some racers will often let off the gas earlier and not touch the brakes at all, in this case try to watch for the pop of the exhaust backfiring to give you a heads-up. As in real life, when accidents happen it is almost always the fault of the guy in the rear. This is especially true in GTA where rear view mirrors are much riskier to use and some camera angles give you very little visibility of the cars very near to you. Bumper tapping, sticking your nose on the inside of a turn knowing he will be going for the same line, squeezing into spaces too small for your car just to keep from letting off the throttle will all cause problems and will almost always be the fault of the rear car.
* If you hit an obstacle or spin-out; check the minimap to make sure you are not going to put yourself in the way of other racers by backing up or otherwise moving back onto the track. It can be very frustrating coming around a turn only to collide with someone trying to get to a missed checkpoint or trying to get back facing the right direction but in the middle of the road whilst doing so. If in doubt, just don't move, sometimes this can be the best course of action.
* GTA Mode: Traditionally, the purpose of GTA mode is for bashing, trashing, shooting, blowing up and otherwise fucking up your opponents. However, when with crew mates, we can trust each other enough to play in GTA mode while agreeing not to kill.
- GTA Mode in FUNDAY! Events/Demo Derby’s: When hosting a no holds barred wreckfest, we still expect this to be limited to the pick-ups on the map (like MarioKart), NOT your owned weapons (sticky, proxy bombs etc). Anything different to this needs to be specified by the host either in the PSN chat or on Microphone to the lobby.
* Racing 'Randoms'/Premium Races: When wearing an RRR1 tag and racing with ‘randoms’ it is safe to assume that they know nothing about how we race. This, in turn, can become a very ugly and aggressive match. However, this in no way means that aggressive driving is allowed by a Red Rum Racing Member. Use a strategy to keep aggressive 'randoms' in their place. Nothing pisses them off more than you over-coming their pit manoeuvres for your own gain.
* When participating in a Crew Only Session Free Roam or ‘Crew Sesh;’ do not treat it as a public free roam. WE DO NOT KILL CREW MATES. There’s been discussion about Bounties on other players head in the past and we agreed do not kill them unless the other player gives the go ahead to do so. The same mentality applies to CEO work/Motorcycle Club Missions, if you enter a crew session and RRR members are active on either, do not attempt to kill them or destroy any cargo they may be carrying, do not interfere with them at all unless it has been pre-arranged!
We will not tolerate abusive or aggressive behaviour.
If you have any questions, feel free to ask.
If you have any questions, feel free to ask.
Originally created by ToBContinued8, then adapted by LuapYiller ...these guidelines have been modified to suit current situations by RRR Commissioners 2017]