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Post by Deleted on Dec 16, 2013 12:59:34 GMT
BEACH SEOULLap Race 2-3 Start off at the beach and race through Little Seoul, join the freeway for a sprint, then race back to the beach. With Beach Seoul, I wanted to create something fast and technical. This is a long and fast track with 3 tricky bits. 1) Take a shortcut through a multi storey car park 2) Slam on the breaks after leaving the freeway 3) Anything but single file down the beach path is risky. Also watch out if you fall behind, the track overlaps for a short period.
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Post by Deleted on Dec 16, 2013 13:19:41 GMT
Quarry ConundrumLap Race - 3-4 laps Race around the quarry and exit onto the freeway. Multiple paths are acceptable. I designed this track as every time I have been to the quarry I get lost, now know it very well. This track is designed for off road, but that's up to you. The smaller you are the better the chance. Fight it out on cliff edges, there's no room for mistakes. If you feel there is no room for overtaking, there are points where the road splits and you can surprise the person in front.
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Post by Deleted on Dec 16, 2013 13:24:17 GMT
The Long Way AroundPoint to Point Race from the pharmaceutical factory to the boat waiting in super quick time. I designed this track for it's fast long straights on narrow roads. I've included some obstacles, so watch out for those road works and trucks backing out of side roads.
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Post by Deleted on Dec 16, 2013 13:35:11 GMT
Escape from Paleto BayPoint to Point Race from the sheriffs office on a motor bike (Sanchez) and dodge the traffic (optional) of Paleto Bay. Use roads, building sites, train tracks, dirt tracks, the beach and forest tracks to escape to Mount Chiliad. I designed this race mostly for the sake of no one ever goes to the top of the map. I wanted to reproduce something along the lines of 'Rambo: First Blood' opening scenes. I wanted it to be tricky, but still enjoyable.
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Post by Mo-seph on Dec 17, 2013 14:10:09 GMT
Quarry ConundrumLap Race - 3-4 laps Race around the quarry and exit onto the freeway. Multiple paths are acceptable. I designed this track as every time I have been to the quarry I get lost, now know it very well. This track is designed for off road, but that's up to you. The smaller you are the better the chance. Fight it out on cliff edges, there's no room for mistakes. If you feel there is no room for overtaking, there are points where the road splits and you can surprise the person in front. View Attachment Which is exactpy what you did to me I actually really like this track, its Interesting and lime the option of the forks in the road (my track has two of those as well) ill have to try it both ways tosee which is faster, high road or low road
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Post by Deleted on Dec 17, 2013 18:34:13 GMT
Thanks Mo-Seph, I like the idea of multiple routes and the idea of the track crossing over in sections. I'm playing with more tracks at the moment. Glad you liked. Hopefully we can get some mixed playlists together for a RRR tournament
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