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Post by secret kill666 on Dec 20, 2013 15:15:33 GMT
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Post by secret kill666 on Dec 20, 2013 15:22:26 GMT
Dr. RockDescription: Some street, mostly off-road around the amplitheater, hillclimb up to the VINEWOOD sign and down again to a stunt jump. PRO TIP: As you climb up to the VINEWOOD sign, know that the checkpoints for coming back down are in the valley on your right. 180 e-brake turn at the VINEWOOD checkpoint will get you in the valley quick. Please see the PRO TIP. There's a stunt jump at the end of the valley that launches you into the parking lot. I would say SUV or off-road class. Motorcycles don't fare well at the bottom of the jump. Attachments:
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Post by secret kill666 on Dec 20, 2013 15:26:21 GMT
The Goin Gets ToughDescription: Race into oncoming traffic from LS to the prison and back again. Traffic on. 1 to 2 laps. Pretty straight forward description above. The challenge here is avoiding the oncoming traffic. Checkpoints are placed in the oncoming lane, so no cheating by driving with traffic. Good luck!! Attachments:
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Post by secret kill666 on Dec 20, 2013 15:28:42 GMT
Poopship DestroyerDescription: Winding curves and a trail hike up at the observatory. Attachments:
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Post by secret kill666 on Dec 20, 2013 15:32:30 GMT
Pork Roll Egg & CheeseDescription: Tight turns and many bruises. Demolition style lap race in Trevor's neighborhood. I made this one with the thought that there may be some good crashes. There are four spots where racers may blindside each other (depending if there's enough racers). I would turn traffic off. Short, with tight turns and cross traffic with other racers (hopefully). Attachments:
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Post by secret kill666 on Dec 20, 2013 15:33:46 GMT
I would love to hear some feedback from you guys, especially on The Grobe and Dr. Rock.
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Post by CloudFuel on Dec 20, 2013 15:47:55 GMT
I would love to hear some feedback from you guys, especially on The Grobe and Dr. Rock. I will try and test them out this weekend.
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Deleted
Deleted Member
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Post by Deleted on Dec 30, 2013 13:37:44 GMT
Pork Roll Egg & CheeseDescription: Tight turns and many bruises. Demolition style lap race in Trevor's neighborhood. I made this one with the thought that there may be some good crashes. There are four spots where racers may blindside each other (depending if there's enough racers). I would turn traffic off. Short, with tight turns and cross traffic with other racers (hopefully). We played this one over the weekend. I really liked this one.
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Post by Mo-seph on Dec 30, 2013 17:03:42 GMT
Dr. RockDescription: Some street, mostly off-road around the amplitheater, hillclimb up to the VINEWOOD sign and down again to a stunt jump. PRO TIP: As you climb up to the VINEWOOD sign, know that the checkpoints for coming back down are in the valley on your right. 180 e-brake turn at the VINEWOOD checkpoint will get you in the valley quick. Please see the PRO TIP. There's a stunt jump at the end of the valley that launches you into the parking lot. I would say SUV or off-road class. Motorcycles don't fare well at the bottom of the jump. As a hint you can restrict the vehicle type for your race... On my (currently only published) race I restricted to sports or offroad (maybe suv) iirc, because the onroad offroad mix doesnt really Work too well for supers and as its long could be quite slow for lower end classes (sedan, coupe compact etc)... You might wana de-check motorbikes in the creator menu if ots not suited, just so people dont choose ot and dislike your track because they picked an unsuitable class
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Post by secret kill666 on Dec 30, 2013 18:48:45 GMT
Word. Thanks for the PRO TIP!
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Post by secret kill666 on Dec 30, 2013 18:51:02 GMT
Pork Roll Egg & CheeseDescription: Tight turns and many bruises. Demolition style lap race in Trevor's neighborhood. I made this one with the thought that there may be some good crashes. There are four spots where racers may blindside each other (depending if there's enough racers). I would turn traffic off. Short, with tight turns and cross traffic with other racers (hopefully). We played this one over the weekend. I really liked this one. Saweet!!! Thanks!
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Deleted
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Post by Deleted on Dec 30, 2013 19:51:15 GMT
Dr. RockDescription: Some street, mostly off-road around the amplitheater, hillclimb up to the VINEWOOD sign and down again to a stunt jump. PRO TIP: As you climb up to the VINEWOOD sign, know that the checkpoints for coming back down are in the valley on your right. 180 e-brake turn at the VINEWOOD checkpoint will get you in the valley quick. Please see the PRO TIP. There's a stunt jump at the end of the valley that launches you into the parking lot. I would say SUV or off-road class. Motorcycles don't fare well at the bottom of the jump. As a hint you can restrict the vehicle type for your race... On my (currently only published) race I restricted to sports or offroad (maybe suv) iirc, because the onroad offroad mix doesnt really Work too well for supers and as its long could be quite slow for lower end classes (sedan, coupe compact etc)... You might wana de-check motorbikes in the creator menu if ots not suited, just so people dont choose ot and dislike your track because they picked an unsuitable class I remember this one now that I saw the quote. You might want to edit that checkpoint right before the big jump at the end. You never want to put a checkpoint right before a jump if you do not have the speed to accomplish it. If a person gets destroyed at the bottom of said jump, they will respawn at the last checkpoint, in this case, right in front of it with no room to get any speed to make it again unless the person drives back up the mountain. It is better to put a checkpoint a ways back then block off access to the sides to somewhat force the person to know where they have to go instead.
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Post by secret kill666 on Dec 31, 2013 22:13:00 GMT
As a hint you can restrict the vehicle type for your race... On my (currently only published) race I restricted to sports or offroad (maybe suv) iirc, because the onroad offroad mix doesnt really Work too well for supers and as its long could be quite slow for lower end classes (sedan, coupe compact etc)... You might wana de-check motorbikes in the creator menu if ots not suited, just so people dont choose ot and dislike your track because they picked an unsuitable class I remember this one now that I saw the quote. You might want to edit that checkpoint right before the big jump at the end. You never want to put a checkpoint right before a jump if you do not have the speed to accomplish it. If a person gets destroyed at the bottom of said jump, they will respawn at the last checkpoint, in this case, right in front of it with no room to get any speed to make it again unless the person drives back up the mountain. It is better to put a checkpoint a ways back then block off access to the sides to somewhat force the person to know where they have to go instead. Got it. How did you guys feel about the epic jump?
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Deleted
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Post by Deleted on Jan 1, 2014 14:20:39 GMT
I thought the jump was huge, good place for one.
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Post by secret kill666 on Jan 3, 2014 14:15:47 GMT
Alright. I went back and fixed:
Dr. Rock. I labeled it as a Fun Race. Set approved classes. Deleted 2 checkpoints before jump. Added barriers and signage.
Poopship Destroyer. Labeled as Fun Race. Added barriers and signage. Changed suggested class to sedans.
Porkroll Egg and Cheese. Labeled as Fun Race. Moved checkpoints further back from turns. Edited description.
The Goin Gets Tough is not recommended. After playing it again, I realized that it is too easy to cheat by riding the berm. Any barriers I placed on the berm to dissuade driver from racing there, stopped traffic in the road. There seems to be an invisible barrier that NPC vehicles have trouble with. Barriers were at least 5 feet away from the road, but traffic would still stop there. May delete the whole track.
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Deleted
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Post by Deleted on Jan 3, 2014 18:35:08 GMT
Cool. I will take a looksie.
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